Showing posts with label Show_Don't_Tell. Show all posts
Showing posts with label Show_Don't_Tell. Show all posts

Monday, October 12, 2009

Meaty Mondays: Show, Don't Tell (5 of 5)

This is an updated version of this post in which I try to explain the nuts-and-bolts of how to apply the 'Show, Don't Tell' principle to your fiction.

I've split this topic into several parts because I think there's many levels of subtlety when it comes to 'showing' rather than 'telling'. I'll start with what I consider the most basic techniques and work my way up to the most sophisticated ones that I've managed to mash into my wee brain.
I'll be covering topics in the following order:

Preamble: Show, Don't Tell (Sept 14, 2009)
Technique 1: Dramatize the Scene (Sept 21, 2009)
Technique 2: Avoid the 'To Be' Construction (Sept 21, 2009)
Technique 3: Avoid Cliches, Choose Fresh Language (Sept 28, 2009)
Technique 4: Action, Not Words (Oct 5, 2009)
Technique 5: The Art of Implying Information (Oct 12, 2009)


Technique 5 of ‘Show, Don’t Tell’: The Art of Implying Information

Comparison of grey-scale face and line drawing

Which picture looks more lifelike to you?

Probably the one with grey in it, as opposed to the black-and-white one. When faced with ambiguity, your imagination fills in the blanks and infers what should be there. For example, the edges of the grey face aren’t well-defined on either side, yet your brain probably has no trouble believing they’re there.

A similar thing happens when you read the description of a scene in a novel. Not every detail of the scene can be mentioned, but if enough of them are, your imagination will fill in the blanks and give you a complete picture. Often, just one or two vividly-described images are enough to trigger this effect.

With insufficient description, a scene feels flat to the reader, but with too much, it becomes tedious to read. The ideal is for you, the writer, to limit yourself to relatively few sentences of description, but to work hard to ensure those sentences are vivid.

In choosing what to describe, try to pick a few slightly odd things that would stick out in a person’s memory. The commonplace parts of the scene are exactly what you can count on your reader’s imagination to fill in for you.

Here’s an example:
Light leaked between the shack’s planks and painted lines across a floor scabbed with blots of mildew.
What material was the floor made out of? Was the room bright or dingy? Did the air smell musty? This example doesn’t say, but check the picture you have in your mind: did your brain fill in details beyond what was described?

Here's another example:
Sun had bleached the shack’s wood silver and laid a carpet of grass across its roof.
What shape did the shack have? How many windows? Did you picture the sky behind it? The landscape in front of it? Again, your imagination probably added more to the picture than the text itself did.

Also, note it’s only implied in those two examples whether you’re inside or outside the shack. That’s another blank your brain filled in automatically.

As a writer, you want to strive to create a complete and vivid world using as few words as you can get away with. The way to do that is to strive to force the reader’s imagination to do half the work for you.

And that’s the heart of the ‘Show, Don’t Tell’ principle: it’s always the reader’s imagination that brings your story to life. Your words are merely a way to trigger it, and your task as a writer is to figure out how to.

There are lots of other places in your story where you can imply information, and thereby ‘show’ the reader things, rather than having the information come out in dialogue or exposition.

Emotional Information, or Subtext:
To expose what’s inside your character’s heart, I recommend using subtext. Let me define that: In acting, there is this idea of text and subtext. The text is the words in the script; the subtext is the meaning that the actors add to the text using vocal intonation, pacing and body language.

While the text gives a scene its structure, what makes it magnetic is the subtext. Think about how two actors portraying lovers can set the screen on fire by refraining from looking at one another. Remember how John Cleese in Monty Python’s Flying Circus could make one silent stare convey four different things in the space of about two seconds. Think about the body language that tells you when a character in a movie is lying. That’s subtext, and since it is ‘shown’, not ‘told’, it fascinates and engages the audience.

A novelist gets to add their own subtext, rather than relying on actors to do it, but I find it’s fruitful to consider how an actor would accomplish the job and then have your characters behave that way. A woman saying, “Where have you been?” while fiddling with her hair conveys something far different than a woman saying, “Where have you been?” while fiddling with a knife.

As always, it’s harder to ‘show’ something than to ‘tell’ it. It’s faster to have one character tell another that Bob is scared of women, but the reader will be far more interested in what’s going on inside Bob’s heart if they have to figure it out through seeing Bob consistently reacting to women in a way that implies fear.

Plot points and backstory can also be implied, rather than stated. I'll discuss these separately.

Plot Points:
If you describe a pattern of blood stains on the floor of a room, you’re forcing your reader to imagine that scene and to draw conclusions about what those spatters mean. This is ‘showing’, and it gives your story some ambiguity. Your reader can’t be sure they’re coming to the correct conclusion about what they’re imagining.

For this reason, ‘showing’ is a powerful tool when you want to set up a mystery. It leaves the reader slightly unsure until the moment you decide to definitively reveal your secrets.

Ambiguity has its problems, too. Some readers won’t be able to picture the scene accurately and will become confused or frustrated. This pulls them out of the story. If you’re worried this may happen, then ‘tell’ your readers the information instead. It’s better to be clear and dull than confusing but vivid.

Backstory:
Inserting backstory is notoriously difficult. Any lump of information delivered by exposition, whether via the writer informing the reader of facts or one character telling another those same facts, is what’s called an info-dump. Large info-dumps constitute ‘telling’ and thus are dull to read.

A better way to get the information across is to imply it as you go along. Have characters mention things in passing that, over the course of the entire novel, build up a complete picture of the backstory. Have the people in your book act in ways that are in keeping with whatever prior traumas they experienced, and then let the reader guess at what the traumas actually were.

Robert McKee in Story (a book on screenwriting that I heartily recommend to novelists also) has a suggestion for how to do this that I think is brilliant. He says the best way to use backstory is as ammunition: One character can use a shocking fact from the past to hurt, startle, or provoke another character, which will also be a delicious shock to the reader.

Finally:
Let me give you some evidence in support of my claim that implying information can create a more believable story than simply informing the audience of everything.

First, the confession: I am a ginormous dork. I went to see Star Wars, Episode II, Attack of the Clones, twice while it was in theatres.

If you saw that movie, you probably agree with me there were some very awesome bits (multi-Jedi lightsaber fights, whoo-hoo!) and some very terrible bits (Anakin’s wooing of Padme.)

The first time I went to see the movie, I probably saw the same version you did. The second time, however, I saw the IMAX version. As it happens, IMAX film projectors cannot physically fit the reel for any movie that is much longer than two hours.

In other words, the IMAX version had to be more tightly edited than the director’s cut.

And it was awesome. They chopped out Anakin’s retch-inducing speeches to Padme. They chopped that whole silly picnic scene. They shaved a few pretty-but-redundant scenes that had nothing to do with the young lovers. Suddenly, all the lousy bits were gone and what remained was one sleek, visually-glorious, kick-ass action movie.

The weird thing is that the romance between Anakin and Padme was more believable in the IMAX version. It was completely plausible that two good-looking young people living in each other’s pockets during a stressful time would fall for one another.

Why was this the case? Because the audience’s imagination filled in the blanks, and did so in a way that was more believable than George Lucas’ finely-detailed version of events. A few touches and meaningful looks were all the actors needed to communicate that Anakin and Padme were in love. The shenanigans with the picnic and the lusty speeches turned out to be utterly counter-productive to the story's intent.

In summary, acknowledge it is the reader’s imagination that brings your story to life, and that your job as a writer is to find ways to trigger it. Small, potent descriptions are your most economical way of doing this, because you can count on the reader’s mind to fill in the more commonplace details--provided you supply it a vivid enough ‘seed’ to work with.


Thank you for reading my blog series!

If you found this post (or this series) useful, please mention it to your writer friends. I'm trying to increase the readership of this blog. Thank you!


Author website: J. J. DeBenedictis

Monday, October 05, 2009

Meaty Mondays: Show, Don't Tell (4 of 5)

This is an updated version of this post in which I try to explain the nuts-and-bolts of how to apply the 'Show, Don't Tell' principle to your fiction.

I've split this topic into several parts because I think there's many levels of subtlety when it comes to 'showing' rather than 'telling'. I'll start with what I consider the most basic techniques and work my way up to the most sophisticated ones that I've managed to mash into my wee brain.
I'll be covering topics in the following order:

Preamble: Show, Don't Tell (Sept 14, 2009)
Technique 1: Dramatize the Scene (Sept 21, 2009)
Technique 2: Avoid the 'To Be' Construction (Sept 21, 2009)
Technique 3: Avoid Cliches, Choose Fresh Language (Sept 28, 2009)
Technique 4: Action, Not Words (Oct 5, 2009)
Technique 5: The Art of Implying Information (Oct 12, 2009)

Technique 4 of 'Show, Don't Tell': Action, Not Words

Below is an excerpt from the (wonderful) science fiction novel Eifelheim, by Michael Flynn.

The setup for this scene is that it is 1348, and a priest (Dietrich), soldier (Max) and the miller's wife (Hildegarde) in a small German town have just made first contact. They interpret the aliens to be demons and are half-mad with terror, but confused to see these 'demons' are burned and bruised, and have children with them. The miller's wife is a petty, thieving woman and also the town slattern, and she was recently charged by the priest to atone for her sins of pride.

From Eifelheim, by Michael Flynn:
At that, the tableau broke.

Dietrich cried out.

Max drew his quillon.

The demon behind them pulled a strange, shiny tube from his pouch and pointed it at them.

And Hildegarde Muller staggered down the ridge toward the demons below.
She stopped once and looked back, locking gazes with Dietrich. Her mouth parted as if to speak; then she set her shoulders and continued forward. Oddly, they drew back from her.

Dietrich seized his fear and watched the unfolding drama with dreadful concentration. God, grant me the grace to understand! He felt that much depended on his understanding.

Hildegarde halted before the demon spewing pus from his mouth and she extended both hands to him. The hands clenched, drew back, opened again. And the demon fell into her arms and collapsed against her.

With a thin, high cry, she went to her knees in the dust and ashes and wood chips and cradled the creature on her lap. The greenish-yellow ichor stained her clothing and gave forth a sweetish, sickly odor. "Welc--" She stopped, swallowed, and began again. "Welcome, pilgrims, to the hospitality of my home. It pleases--It pleases me that you might abide with us."

Hildegarde, in this book, really isn't a pleasant woman, but this scene choked me up because the author showed me that while Hildegarde isn't nice, she is brave and at her core, has a good soul.

A person's deep character is exposed by their actions, particularly when they are under great stress. The stress makes it impossible for them to fake anything; with milder stresses, they might still be capable of veiling their true nature.

In fiction, you want to 'show' the reader who your characters are, rather than 'tell' them, and this is done just as Mr. Flynn did in the passage above. He put Hildegarde under incredible stress, then depicts her actions. When the reader learns about a character in this manner, it's a potent and emotional experience for them, and one of the hallmarks of effective storytelling--and great art in general--is that it provokes emotion.

It's fairly common to see a writer 'tell' the reader what their character is like. Perhaps the character declares his or her true nature: "No, Kara. Honesty is for all the time, not just when you think you might get caught. I won't help you do this." Or maybe a pair of other characters talk about the one whose inner heart the writer wants to illuminate: "I don't understand why she chases that fellow when Terrance would walk through hell for her."

Writers do this because it's easier. To 'show' someone's character, you have to engineer a situation where they react in a telling manner, and that takes a lot more creative energy than just slipping in some dialogue. Regardless, 'showing' is more effective.

There's actually a biological reason for why this is. Forgive my hand-wavey and inaccurate explanation of some fairly subtle science, but you have a left-brain and a right-brain. The left-brain takes care of you understanding the words you read, and, if you're confused by something, it helps you puzzle things out with logic. The right-brain takes care of you understanding the "big picture" that the words convey, and it's also responsible for you vividly imagining the story when you've been swept up in a book.

Your right-brain also triggers emotions. This is key. When a writer 'tells' the reader what a character is like, the left-brain comprehends it. However, when the writer 'shows' the reader what the character is like, the right-brain's "big picture" attribute is what understands it--and the right-brain can trigger emotion. This is why, when you 'show' the reader something, you increase their chances of responding to it emotionally.

As I mentioned, one of the things that defines great art is that it triggers emotion. A person can get very excited about an exquisitely-reasoned essay, but they don't call it art. Art is the thing that makes you cry, or laugh, or rage. Art gets into your heart.

So in summary, show your character's inner nature via their actions, particularly action under stress. This increases your writing's effectiveness by making the reading experience more emotional for your audience.


If you found this post useful, please mention it to your writer friends. I'm trying to increase the readership of this blog. Thank you!


Monday, September 28, 2009

Meaty Mondays: Show, Don't Tell (3 of 5)

This is an updated version of this post in which I try to explain the nuts-and-bolts of how to apply the 'Show, Don't Tell' principle to your fiction.

I've split this topic into several parts because I think there's many levels of subtlety when it comes to 'showing' rather than 'telling'. I'll start with what I consider the most basic techniques and work my way up to the most sophisticated ones that I've managed to mash into my wee brain.
I'll be covering topics in the following order:

Preamble: Show, Don't Tell (Sept 14, 2009)
Technique 1: Dramatize the Scene (Sept 21, 2009)
Technique 2: Avoid the 'To Be' Construction (Sept 21, 2009)
Technique 3: Avoid Cliches, Choose Fresh Language (Sept 28, 2009)
Technique 4: Action, Not Words (Oct 5, 2009)
Technique 5: The Art of Implying Information (Oct 12, 2009)


Technique 3 of 'Show, Don't Tell': Avoid Cliches and Choose Fresh Language

When I say the phrase, "She was at a crossroads in her life," what does that mean?

I know this sounds silly, but please humour me: actually come up with an answer to that question. Got it? Okay.

When I say the phrase, "He took a stab at assembling the toy," what does that mean?

Got an answer? Okay.

My final question is: did you, at any point, actually picture two roads that cross one another? Did you picture a guy stabbing something with a pointed instrument?

Probably not, because the phrases "at a crossroads" and "took a stab at it" are cliches. The phrases have been used so many times people don't think of them as metaphors anymore. The literal meanings have evaporated from our collective memory, and what we understand, when we hear those phrases, are only their figurative meanings.

I'm not sure I'm being clear, so let me try putting this another way: consider the phrase deja vu. We use that phrase, in English, as if it were a word meaning 'to feel like you've experienced something before when you haven't'.

But it's not a word. It's two words, and to someone who does speak French, deja vu means 'already saw', as in 'I already saw your new car.' It's just a part of the language.

Your (English-speaking) brain interprets deja vu as a word. In a very similar fashion, your brain interprets a cliche like it's just a word. If the cliche was originally a clever analogy or witty phrase, overuse has sapped it of that meaning, and now it's just shorthand for an idea.

For this reason, you want to avoid using cliches in your writing. Your Show-Don't-Tell goal is to get the reader's mind to actively imagine what you're describing, and a cliche is a wasted opportunity because when the person reads a cliche, their mind just slides on by it without picturing anything.

So how do you force a person's mind to imagine something?

One of the most useful techniques I've found is novelty. When something is worded clearly, but in a surprising manner, your brain kicks into gear. I think one of the examples I used last week...

Her perfume crawled up his nose and clung to the back of his throat.

...is a good example of this. The sentence is clear enough, but it's an atypical description of a familiar phenomenon--having to breathe someone's overpowering perfume. My hope is the reader's brain is just puzzled enough by this description to try to imagine that sensation--and if I succeed in getting it to do that, then I have succeeded in pulling the reader into the world of the story. Remember that this is the goal of using the 'Show, Don't Tell' principle.

This technique of using atypical and imaginative language can be applied in smaller ways throughout your prose. Instead of saying:
- Her face turned red.
- A piano tinkled in the back of the lounge.
- The air smelled of pine.


You might consider saying:
- Embarrassment painted roses on her cheeks.
- A piano giggled in the back of the lounge.
- The scent of pine prickled the nose.


In the first examples, you can probably see why this is more like 'telling' than 'showing'. The descriptions are perfectly acceptable, but they aren't working hard to make the reader see/feel anything because the descriptions are so commonplace. They're not cliches, but they're familiar enough the reader's imagination isn't necessary.

In the second examples, the language is just a little odder (hopefully without being intrusive) and so the reader's imagination is more likely to be engaged. The more it engages, the more 'real' the story will feel to the reader.

I tend to think the deeper you can draw the reader in to the world of the story, the less likely they are to be able to crawl out before the book ends, and we writers naturally want a strangle-hold on their attention for the whole novel. Thus, on the assumption that every little bit helps, I recommend trying to use fresh, imaginative language throughout your prose.

At the very least, you'll have a lot of fun and feel like a better artist for it.

In summary, a cliche is a wasted chance, because the reader doesn't need to engage their brain to understand what you mean. Clear yet fresh language is more likely to kickstart the reader's imagination, and having the reader's imagination in gear means you have their full attention.


If you found this post useful, please mention it to your writer friends. I'm trying to increase the readership of this blog. Thank you!


Monday, September 21, 2009

Meaty Mondays: Show, Don't Tell (2 of 5)

This is an updated version of this post in which I try to explain the nuts-and-bolts of how to apply the 'Show, Don't Tell' principle to your fiction.

I've split this topic into several parts because I think there's many levels of subtlety when it comes to 'showing' rather than 'telling'. I'll start with what I consider the most basic techniques and work my way up to the most sophisticated ones that I've managed to mash into my wee brain.
This week's two entries are some of the most basic. Depending on where you're at as a writer, all this may seem blitheringly obvious, so do skip this post if you like, but please do come back for next week's instalment! I'll be covering topics in the following order:

Preamble: Show, Don't Tell (Sept 14, 2009)
Technique 1: Dramatize the Scene (Sept 21, 2009)
Technique 2: Avoid the 'To Be' Construction (Sept 21, 2009)
Technique 3: Avoid Cliches, Choose Fresh Language (Sept 28, 2009)
Technique 4: Action, Not Words (Oct 5, 2009)
Technique 5: The Art of Implying Information (Oct 12, 2009)


Technique 1 of 'Show, Don't Tell': Dramatize the Scene

If one character tells another character in words about some trauma or event, then you, the writer, are 'telling' the reader something.

Likewise, if your story is in first person, it's common for the protagonist to 'tell' the reader about events as if the reader were a person the protagonist was speaking to.

The problem is, it's always duller to hear about something than see it. If you have a happening in your novel that affects the plot, it should be dramatized. That means you write the scene when and where the events occur so the reader can live that moment along with the characters.

I think it's often fear that persuades a writer to avoid dramatizing a scene. Often, those scenes are the ugly, messy, difficult ones, but be brave and write them anyway! It's the only way to get better at writing the tough stuff, and they're also often the scenes that make you feel most proud of your abilities once you do successfully claw them out of your heart and onto the page.

Caveat: Backstory

Please note that if the dramatic events in question took place long before the story started, you may wish to leave them out of the novel. If the events are really juicy, however, you should at least consider a flashback or a prologue to dramatize them. Your readers do crave the exciting bits, even if it makes the story a bit non-linear.

If you do decide to leave the scene out, but the information is still necessary to the reader, it's acceptable to have characters 'tell' the reader this in some fashion. However, 'telling' always makes for dull reading, so you want to be careful about how you do this. Please come back in a few weeks for Technique 5, The Art of Implying Information, for tips on how to accomplish this deftly.

In summary, avoid having important events told to the reader via dialogue. Instead, put the reader into a scene that will show them those events.


Technique 2 of 'Show, Don't Tell': Avoid the verb 'to be'

Notice how often you use the verb 'to be', particularly when you use it to create sentences of the following form: '[Subject] was [something]'

Examples:
- The sky was blue.
- He is wet.
- The dishes weren't washed.
- Her perfume was cloying.
- She will be frightened.


This construction is almost always 'telling'. Remember that 'showing' strives to engage the reader's imagination, to make them feel/see the scene in their mind. When you use the construction '[This] was [that]', you are informing the reader of a fact. That doesn't form an image in their mind, and thus it's not effective storytelling.

Compare the above examples to the following:
- The sky glowed as blue as silk.
- Water drips from his hair and his clothes cling, dark and wrinkled, to his body.
- A smell of burnt spaghetti sauce hovered over the pots left on the stove.
- Her perfume crawled up his nose and clung to the back of his throat.
- Her heart will beat so fast, she'll feel her kneecaps vibrating.


If you're describing a visual, try to convince the reader's imagination to picture it. If you're describing a sensation, try to make the reader feel it. You want them there, inside the story, not merely aware of what's happening.

Breaking yourself of the '[This] was [that]' habit is difficult but very rewarding, because it's easy to spot the problems, and yet it takes quite a bit of mental effort to think up a better way of saying something so straightforward. However, once you do, the results will immediately make you feel like a better artist, because the improvement is so obvious. '[This] was [that]' is simply bland; you can do better.

So how do you convince the reader's mind to imagine the sensation? You need to think carefully about what the sensation feels like and viscerally describe what it does to the character's senses.

For example, if the character is half-frozen, you might describe how their shivers seem to radiate from the centre of their chest, how their cheeks burn when they try to grimace, how their knuckles ache and their fingers resist being uncurled from a fist.

For reasons I'll discuss more when I talk about Technique 5: The Art of Implying Information, it's often useful to focus on one tiny, vivid detail.

For example, if the character is looking at overturned sod, you might say the soil is haired with tiny white roots. The reader's imagination will fill in the rest of the picture spontaneously.

I'll come back to this subject more next week, when I cover Technique 3: Avoid Cliches and Choose Fresh Language.

In summary, every time you use the verb 'to be' (outside of dialogue), think of a better, more visceral way to describe what you mean. Remember your goal is to get the reader's imagination to recreate that sensation inside their mind.


If you found this post useful, please mention it to your writer friends. I'm trying to increase the readership of this blog. Thank you!


Monday, September 14, 2009

Meaty Mondays: Show, Don't Tell (1 of 5)

This is an updated version of this post in which I try to explain the nuts-and-bolts of how to apply the 'Show, Don't Tell' principle to your fiction.

I've split this topic into several parts, which I'll post on subsequent weeks, because I think there's many levels of subtlety when it comes to 'showing' rather than 'telling'. I'll start with what I consider the most basic techniques and work my way up to the most sophisticated ones that I've managed to mash into my wee brain.

This first week, however, I'm going to talk a bit about what the 'Show, Don't Tell' principle of fiction writing actually is and why it's preferable to 'show' your readers a story rather than to 'tell' them.

To 'show' your readers the story means to force their imagination to engage.

When a story is vividly written, the reader's mind gets slurped right into it. They see images, they hear sounds, they smell scents and feel sensations. The reader also feels emotions. They empathize with the characters, and will laugh, cry and rage on those characters' behalves. Ideally, when reading, the reader is mostly unaware of their physical reality--including the fact they are reading words on a page--and intensely aware of the world of the book.

When a writer 'shows' the reader the story, that means they have manipulated the reader's imagination into picturing scenes, feeling sensations, etc.

When a writer 'tells' the reader the story, they inform the reader of all the same facts, but in such a way that the reader's imagination does not engage. Nothing comes to life inside the reader's head, even though the reader could still tell you what the plot of the book is.

Thus, the 'Show, Don't Tell' principle is actually a host of techniques writers use to provoke the reader's brain into viscerally imagining the story.

In the coming weeks, I'll go over five ways to 'Show, Don't Tell'. Before I get to the first of these nuts-and-bolts discussions, however, I want to note one thing:

Sometimes 'telling' the story is exactly the right thing to do.

Humans have been telling stories probably as long as we've been able to speak, and your basic folktales-around-the-campsite story is usually told. This is a very primal and natural way for human beings to communicate.

However, the best folktales-around-the-campsite stories also engage the listener's imagination, causing it to picture scenes vividly, and a good oral storyteller has a bag of tricks that novelists don't get to use, such as vocal intonation, facial expression, hand gestures, and personal charisma. This is why, in written form, it's best to 'show' rather than 'tell'. The words are doing all the grunt work.

There is one situation in written stories, however, where it's also a good idea to 'tell' rather than 'show'. That's when you need to impart information to the reader but there's no way to do it that won't be boring.

For example, if your detective needs to get to the crime scene, but absolutely nothing of interest happens--either in her surroundings or in her head--while she's on the way, then you can just tell the reader, 'She drove to the crime scene.' It isn't necessary to try to make the reader picture her hopping in her car, turning left twice, and muttering at the traffic.

Please come back next week to read about specific techniques you can use to 'Show, Don't Tell' in your writing. The techniques I'll cover are:

Preamble: Show, Don't Tell (Sept 14, 2009)
Technique 1: Dramatize the Scene (Sept 21, 2009)
Technique 2: Avoid the 'To Be' Construction (Sept 21, 2009)
Technique 3: Avoid Cliches, Choose Fresh Language (Sept 28, 2009)
Technique 4: Action, Not Words (Oct 5, 2009)
Technique 5: The Art of Implying Information (Oct 12, 2009)


If you found this post useful, please mention it to your writer friends. I'm trying to increase the readership of this blog. Thank you!


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